![]() NET application, which could look like this: If you have the binary of your DLL for OSX, you just need a configuration file for your. dylib on osx? seems to be a good answer about dylib) You could try to pass the -dynamiclib parameter to GCC to get a OSX specific libswe.dylib ( What are the differences between. The sources you've linked look like they're for Unix, so the chance to be able to build them on OSX are pretty good (there's a Makefile and the resulting binary would be libswe.so on Unix). NET Runtime (Mono for example on OSX) to use the different file using a DllMap configuration file (see for examples). Then you can use the compiled *.so / *.dylib file directly. If you have C/C++ code you should be able to build it for OSX (with GCC for example) if it doesn't have some foreign (Windows) platform specific code. ![]() ![]() You'll need to build it for your target system, OSX in your case. Can be imported and used the same way as in VS on Windows
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